Hello.
We've finally completed all of the animations for the demo - we have around 17 attacks and 35 animations in total when you count movement animations. This isn't very impressive - but we'll definitely keep adding attacks and new moves as I get input from you guys. This is going to serve as a base for the gameplay, and together we'll start making monthly or even bi-weekly updates to the combat engine until we're all satisfied, and then we'll make the actual game portion.
Hopefully this will be a fun experience for us all.
Today, Daniel and I have been making a material editor for the engine to get that out of the way - so I can focus on gameplay here these next three weeks.
This all said, please know the first demo will not be completely bugless or perfect - nor will it be feature complete in any way - things like particle effects, AI, and sound are going to be missing. It's OK though, this won't be permanent.
Onwards!
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