Hey guys!

Sorry for the late post! My birthday is Monday and I've been with family - just now getting some time to write this out.

This week we've been focusing on engine improvements and fixes. Xbox controller support is now fully working - as far as we know - and most of the kinks have been solved. We were having an issue with the old API in that it'd cause the JVM to crash randomly (which is you know, REALLY bad) so I ended up finding a more straight-forward XInput implementation to use.

Michael and I have been planning some new menu designs - we want to try and make ours a bit more fancy/pretty after being inspired by the new Persona5 trailer. So, we'll see what comes of that.

I've been tuning gameplay and ensuring that the controller feels right - so I have a lot to do there. I also began programming the Flieger. He'll be needing some specific animations - but other than that, everything is going smoothly.

We're thinking we'll release a demo on March 2nd. So keep your eyes peeled!