We've been hard at work to get DEMO 7 ready - there's a lot of cool stuff coming your way.

I've sent some debug builds to the team members so they can hopefully break it as much as possible so we can get you guys a stable build.

DEMO 7 features will include:

  • fully implemented menus (graphics/controls/basic settings are all configurable) 
  • fleshed out combat (improved immensely since Demo 6) 
  • robust new AI with detailed decision-trees 
  • 7 variable system 
  • early version of town/base builder 
  • customizable MORS09 (equippable items) 
  • ingame lore documents revealing the story/background 
  • teaser for We Shall Wake's campaign 
  • improved style rating system 
  • full controller support 
  • unlimited wave mode 
  • new enemy type: Flieger 
  • new enemy type: MORS model 
  • new enemy type: Reaper 
  • new cooperative type: Rebels/Mechanics 
  • new enemy type: Guardians 
  • AI interaction wheel
The demo is still slated for March 2nd. See you then!